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Second Life: SL References

A researcher's guide to the online virtual world of Second Life

Journal Articles



Abram, S. (2007). At second life, info pros will find much to see, do, learn, play with, try out. Information Outlook, 11(4), 34-36.

Abram, S. (2007). Future school libraries: A third presence in second life? MultiMedia & Internet@Schools, 14(3), 20-22.

Adrian, A. (2009). Civil society in second life. International Review of Law, Computers & Technology, 23(3), 231-235.

ALA/Arts island opens in second life.(2007). American Libraries, 38(4), 12-12.

Ananthaswamy, A. (2007). A life less ordinary offers far more than just escapism. New Scientist, 195(2618), 26-27.

Animesh, A., Pinsonneault, A., Sung-Byung Yang, & Oh, W. (2011). An odyssey into virtual worlds: Exploring the impacts of technological and spatial environments on intention to purchase virtual Products1. MIS Quarterly, 35(3), 789-A3.

Barack, L. (2006). Virtual stacks go live. School Library Journal, 52(12), 26-26.

Barnes, S. J., & Pressey, A. D. (2011). Who needs cyberspace? examining drivers of needs in second life. Internet Research, 21(3), 236-254.

Bawden, D. (2007). Editorial

Bell, D. (2009). Learning from second life. British Journal of Educational Technology, 40(3), 515-525.

Bell, L., Peters, T., & Pope, K. (2007). Get a (second) life! Computers in Libraries, 27(1), 10-15.

Bell, L., Pope, K., & Peters, T. (2007). Digital libraries on the MUVE: A virtual adventure. Bulletin of the American Society for Information Science & Technology, 33(4), 2-2.

Beltrán Sierra, L. M., Gutiérrez, R. S., & Garzón-Castro, C. L. (2012). Second life as a support element for learning electronic related subjects: A real case

Berente, N., Hansen, S., Pike, J. C., & Bateman, P. J. (2011). Arguing the value of virtual worlds: Patterns of discursive sensemaking of an innovative technology. MIS Quarterly, 35(3), 685-709.

Blumenstein, L., & Oder, N. (2007). San jose SLIS embraces second life. Library Journal, 132(11), 17-17.

Blumenstein, L., & Oder, N. (2007). San jose SLIS embraces second life. Library Journal, 132(11), 17-17.

Bolton, A. (2007). What life? New Scientist, 195(2622), 25-25.

Boss, S. (2007). Even in a virtual world, 'stuff' matters. New York Times, 156(54062), 1-9.

Bugeja, M. J. (2007). Second life, revisited. Chronicle of Higher Education, 54(12), C1-C4.

Bugeja, M. J. (2007). Second thoughts about second life. Chronicle of Higher Education, 54(3), C2-C4.

Bugeja, M. J. (2008). Second thoughts about second life. Education Digest, 73(5), 18-22.

Carnevale, D. (2007). Colleges find they must police online worlds. Chronicle of Higher Education, 53(45), A22-24.

A critical look at the use of social software in the online classroom.(2007). Distance Education Report, 11(19), 1-6.

Dass, S., Dabbagh, N., & Clark, K. (2011). USING VIRTUAL WORLDS what the research says Information Age Publishing.

Dell, K. (2007). Second life's real-world problems. Time, 170(8), 49-50.

deNoyelles, A., & Kyeong-Ju Seo, K. (2012). Inspiring equal contribution and opportunity in a 3d multi-user virtual environment: Bringing together men gamers and women non-gamers in second life®.Computers & Education, 58(1), 21-29.

Dickey, M. (2011). The pragmatics of virtual worlds for K-12 educators: Investigating the affordances and constraints of active worlds and second life with K-12 in-service teachers. Educational Technology Research & Development, 59(1), 1-20.

Eduserv awards over $660,000 for research into online learning in virtual worlds.(2007). Distance Education Report, 11(13), 8-8.

Erdman, J. (2007). Reference in a 3-D virtual world: Preliminary observations on library outreach in "second life.". Reference Librarian, 47(98), 29-39.

Essid, J. (2007). Sex, art, and education in second life. Chronicle of Higher Education, 54(7), A46-A46.

Esteves, M., Fonseca, B., Morgado, L., & Martins, P. (2011). Improving teaching and learning of computer programming through the use of the second life virtual world. British Journal of Educational Technology, 42(4), 624-637.

Everts, S. (2007). Second life science. Chemical & Engineering News, 85(26), 49-49.

Eyring, T. (2007). Shakespeare in the metaverse. American Theatre, 24(6), 8-8.

Falvey, L. D. (2011). Reconstructing power in second life®: Controlling the virtual mayhem. Journal for Cultural Research, 15(1), 55-74.

Fass, A. (2007). Sex, pranks and reality. Forbes, 180(1), 48-48.

Floyd, J., Frank, I., MCook,Kathleen De La Peña, & Smith, A. (2007). Second life for librarians. Florida Libraries, 50(1), 4-7.

Foster, A. (2007). Campuses in second life are second-rate, author says. Chronicle of Higher Education, 54(15), A26-A26.

Foster, A. L. (2007). Professor avatar. Chronicle of Higher Education, 54(4), A24-A26.

Foster, A. L. (2007). The second life of peter J. ludlow. Chronicle of Higher Education, 54(15), A25-A26.

Foster, A. L. (2007). Second life: Second thoughts and doubts. Chronicle of Higher Education, 54(4), A25-A25.

Foster, A. L. (2007). Teaching geography in second life. Chronicle of Higher Education, 54(10), 36-36.

Foster, A. L. (2008). Professor avatar. Education Digest, 73(5), 12-17.

Garvey, G. P. (2010). Dissociation and second life: Pathology or transcendence? Technoetic Arts: A Journal of Speculative Research, 8(1), 101-107.

Getting serious.(2007). Economist, 385(8558), 3-4.

Gilbert, R. L., Murphy, N. A., & Ávalos, M. C. (2011). Communication patterns and satisfaction levels in three-dimensional versus real-life intimate relationships. CyberPsychology, Behavior & Social Networking, 14(10), 585-589.

Gilbert, R. L., Murphy, N. A., & Clementina Ávalos, M. (2011). Realism, idealization, and potential negative impact of 3D virtual relationships. Computers in Human Behavior, 27(5), 2039-2046.

Giles, J. (2007). Second life - under attack. New Scientist, 195(2619), 52-53.

Giles, J. (2007). Virtual entrepreneurs and griefers spoil the fantasy of online worlds. New Scientist, 195(2619), 28-29.

Godfrey, K., & Dinberg, D. (2007). A brave new virtual world, or, 500 librarians can't be wrong! Feliciter, 53(4), 214-215.

Grassian, E., & Trueman, R. B.,. (2007). Stumbling, bumbling, teleporting and flying ... librarian avatars in second life. Reference Services Review, 35(1), 84-89.

Graves, L. (2008). A second life for higher ed. U.S.News & World Report, 144(2), 49-50.

Harris, H., Bailenson, J. N., Nielsen, A., & Yee, N. (2009). The evolution of social behavior over time in second life. Presence: Teleoperators & Virtual Environments, 18(6), 434-448.

Hay, L., & Pymm, B. (2010). Real learning in a virtual world: A case study of the school of information studies' learning centre in second life IOS Press.

Hildreth, S. (2007). Engaging your community: A strategy for relevance in the twenty-first century. Public Libraries, 46(3), 7-9.

Hurst-Wahl, J. (2007). Librarians and second life. Information Outlook, 11(6), 45-53.

Jauregi, K., Canto, S., de Graaff, R., Koenraad, T., & Moonen, M. (2011). Verbal interaction in second life: Towards a pedagogic framework for task design. Computer Assisted Language Learning, 24(1), 77-101.

Jin, S. A. (2011). Leveraging avatars in 3D virtual environments ( second life ) for interactive learning: The moderating role of the behavioral activation system vs . behavioral inhibition system and the mediating role of enjoyment. Interactive Learning Environments, 19(5), 467-486.

Kamel Boulos, M. N., & Toth-Cohen, S. (2009). The university of plymouth sexual health SIM experience in second life®: Evaluation and reflections after 1 year. Health Information & Libraries Journal,26(4), 279-288.

Karon, J. (2007). Virtual worlds in the real world. Chronicle of Higher Education, 54(6), 41-41.

Keskitalo, T., Pyykkö, E., & Ruokamo, H. (2011). Exploring the meaningful learning of students in second life International Forum of Educational Technology & Society (IFETS).

King, A. (2007). China get its own second life. BRW, 29(33), 10-10.

Kohler, T., Fueller, J., Matzler, K., & Stieger, D. (2011). Co-creation in virtual worlds: The design of the user experience. MIS Quarterly, 35(3), 773-788.

Lederman, L. (2007). "Stranger than fiction": Taxing virtual worlds. New York University Law Review, 82(6), 1620-1672.

Lee, J. R., & Park, S. G. (2011). 'Whose second life is this?' how avatar-based racial cues shape ethno-racial minorities' perception of virtual worlds. CyberPsychology, Behavior & Social Networking, 14(11), 637-642.

Leone, M. (2011). The semiotics of religious space in second life®. Social Semiotics, 21(3), 337-357.

Little, G. (2011). MANAGING TECHNOLOGY: Should I stay or should I go? academic libraries and second life. Journal of Academic Librarianship, 37(2), 171-173.

Leitzell, K. (2008). A virtual laboratory. Scientific American Mind, 19(1), 14-14.

Lorenzetti, J. P. (2007). Teaching in second life: A brief FAQ. (cover story). Distance Education Report, 11(14), 1-2.

The making of second life: Notes from the new world.(2007). Publishers Weekly, 254(51), 41-41.

Mahon, J., Bryant, B., Brown, B., & Kim, M. (2010). Using second life to enhance classroom management practice in teacher education. Educational Media International, 47(2), 121-134.

Mangan, K. (2008). Virtual worlds turn therapeutic for autistic disorders. Chronicle of Higher Education, 54(18), A26-A26.

Mannes, G. (2007). Real estate suffers in virtual world too. Money, 36(11), 22-22.

Martey, R. M., & Consalvo, M. (2011). Performing the looking-glass self: Avatar appearance and group identity in second life. Popular Communication, 9(3), 165-180.

McConnon, A. (2007). And now a virtual dress code. Business Week, (4046), 10-10.

McConnon, A., & Jana, R. (2007). In virtual. Business Week, (4038), 24-25.

McMillan, S. (2007). Second life: Cool world. Communication Arts, 49(5), 170-176.

Melby, T. (2008). How second life seeps into real life. (cover story). Contemporary Sexuality, 42(1), 1-6.

Midha, V., & Nandedkar, A. (2012). Impact of similarity between avatar and their users on their perceived identifiability: Evidence from virtual teams in second life platform. Computers in Human Behavior, 28(3), 929-932.

Moore, P. (2008). Editor's note. Education Digest, 73(5), 1-1.

Newitz, A. (2007). Virtual worlds are becoming more like the real world. New Scientist, 195(2620), 30-31.

Off the grid.(2008). Archaeology, 61(2), 12-12.

Orphan, S. (2007). San jose state opens second life campus. College & Research Libraries News, 68(6), 342-342.

Partala, T. (2011). Psychological needs and virtual worlds: Case second life. International Journal of Human-Computer Studies, 69(12), 787-800.

Pedelty, M. (2008). Academic travel causes global warming. Chronicle of Higher Education, 54(20), C3-C3.

Peterson, M. (2012). EFL learner collaborative interaction in second life. ReCALL, 24(1), 20-39.

Pojanapunya, P., & Jaroenkitboworn, K. (2011). How to say “Good-bye” in second life. Journal of Pragmatics, 43(14), 3591-3602.

Prendinger, H., Brandherm, B., & Ullrich, S. (2009). A simulation framework for sensor-based systems in second life. Presence: Teleoperators & Virtual Environments, 18(6), 468-477.

Ralph, L., & Stahr, B. (2010). When off-campus means virtual campus: The academic library in second life. Journal of Library Administration, 50(7), 909-922.

Ranathunga, S., Cranefield, S., & Purvis, M. (2012). Identifying events taking place in second life virtual environments. Applied Artificial Intelligence, 26(1), 137-181.

The 'real' world.(2007). Time, 170(13), 22-22.

ROWE, K. (2010). Crowd-sourcing shakespeare: Screen work and screen play in second life. Shakespeare Studies, 38, 58-67.

Saunders, C., Rutkowski, A. F., van Genuchten, M., Vogel, D., & Orrego, J. M. (2011). Virtual space and place: Theory and test. MIS Quarterly, 35(4), 1079-1098.

Second life: Hype or hyperlearning?(2007). Future Survey, 29(12), 18-18.

Shields, M. (2007). CNN goes virtual. MediaWeek, 17(39), 6-6.

Sidel, R. (2008). Cheer up, ben: Your economy isn't as bad as this one. Wall Street Journal - Eastern Edition, 251(18), A1-A19.

Stothart, C. (2007). British library plans second life branch. Times Higher Education Supplement, (1804), 7-7.

Stott, D. (2007). Learning the second way. BMJ: British Medical Journal, 335(7630), 1122-1123.

Swanson, K. (2007). Second life: A science library presence in virtual reality. Science & Technology Libraries, 27(3), 79-86.

Totilo, S. (2007). Burning the virtual shoe leather. Columbia Journalism Review, 46(2), 38-44.

Trouble in paradise.(2007). Economist, 384(8542), 67-67.

A virtually perfect concert.(2007). Strad, 118(1410), 15-15.

Wehner, A. K., Gump, A. W., & Downey, S. (2011). The effects of second life on the motivation of undergraduate students learning a foreign language. Computer Assisted Language Learning, 24(3), 277-289.

Zelenskaya, K., & Singh, N. (2011). Exploring virtual recruiting from employers' perspective using 'second life'. Journal of Human Resources in Hospitality & Tourism, 10(2), 117-128.

Zerzan, J. (2007). Second-best life: Real virtualityTelos Press.

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