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Games and Gaming

Games as Subjects for Scholarship and Research

Video games and gaming has lead to an explosion of research and scholarship that cross disciplinary boundaries.  You can find research on the psychology of video gaming, the art of video games, video games as literature (story and character, for example), the social aspects of gaming, the educational uses of games, the business of video games, the technology of video game creation, and many, many more examples.  

Research and scholarship is disseminated through books and journal articles.  Journal articles will let you track the most current work and trends in research and thought about gaming and video games.  The resources below are some prime sources for finding current and past research.  

ASU Library Online Databases

Locating Articles

When an article you find in one of the databases is not available in full text, look for this icon:  .

The "GetIt!" service will let you know if the article is available full text in another database in the ASU Library system.  It can be tricky at times to navigate, so get help if you need. 

The ASU Library acknowledges the twenty-three Native Nations that have inhabited this land for centuries. Arizona State University's four campuses are located in the Salt River Valley on ancestral territories of Indigenous peoples, including the Akimel O’odham (Pima) and Pee Posh (Maricopa) Indian Communities, whose care and keeping of these lands allows us to be here today. ASU Library acknowledges the sovereignty of these nations and seeks to foster an environment of success and possibility for Native American students and patrons. We are advocates for the incorporation of Indigenous knowledge systems and research methodologies within contemporary library practice. ASU Library welcomes members of the Akimel O’odham and Pee Posh, and all Native nations to the Library.